List Of ATBW C4 Games

This page contains a full list of games released on the ATBW C4, spanning from the years of release in 1999, all the way up to it's last year 2020. There are a total of 10,452 games that were released onto the system, and all of them are listed down below.

The last first party game from ATBW themselves was in 2014, seven years after the ATBW C8 was released to replace it, though the C4 would be still continue to be produced until 2020 for third party developers, with third party publishers using the console for third party games. It's rivals including The Walt Disney Company have also developed games for the system in the 2010's, with the latter being published by Electronic Arts and Warner Bros. Interactive, owned by rival Warner Bros. They however have continued publishing ATBW Blog games beyond this point through ATBW Blog Publishing though these franchises at the time were not owned by ATBW yet. ATBW had also continued to publish third party games. Furthermore, the product had not been advertised since 2008.

The ATBW C4 is more of a portable computer than an actual handheld gaming device. The system has a menu that has a calendar application as well as memo application that allows users to make memos. The system used the Langile A6501 processors, the same processor used in the A64 and other consoles and had four sound chips, the Yamaha YM2608 from the PC-98 Touhou, the Yamaha YM2612 from the Sega Genesis, the Langile A606 from the A64 and Redbook laptops, and the Langile A1 from the 1D and 2D from the sound drive while also sharing certain other parts with the Redbook series of laptops. None of these are proprietary as they are also used on other parts such as the Amiga and Sega Genesis. However, the actual sound chip is made by Langile Corporation, especially ones made before 2003. It was also easier to publish games onto it because of lenient rules.

Licensed Games
The C4 in its initial years was sold in conjunction with the ATBW A128, which is 128 bit and had more modernized game franchises, as well as the ATBW A64, though by this point it was only open for third party publishers and developers, and the ATBW 2D, which is a 12 bit game system and the successor to the ATBW 1D, and during its last years it was sold in conjunction with its successor the ATBW C8 in 2007 and the A4ATBW in 2009, though the latter was discontinued in 2021 due to poor sales in recent years, as well as increase in sales of the Nintendo Switch, PS5, and Xbox Series X/S that were released in 2017 and 2020 respectively.

There are a variety of games from various publishers, which include Universal Interactive, Paramount Interactive, Warner Bros. Interactive, Disney Interactive, Fox Interactive, Midway Games, Atari Games, etc., which makes the C4 ATBW's first handheld console to be this open to third party publishers, including those owned by rival media companies.

Note that non-notable game publishers listed here have names that are purely coincidental and are not affiliated with any other existing company.

Unlicensed Games
The longevity of the C4 led to many unlicensed games being made, but not all unlicensed games are bootlegs because they don't steal sprites or soundtrack from other games and are purely original, except not being licensed. Bootlegs on the other hand, are unlicensed games that use stolen sprites and soundtrack from other games, in some instances, the entire game in whole. The C4 had some of the toughest anti-piracy measures, all licensed games were required to have a red circle embedded on the Zach Face Logo that shines if a light source directly hits it, and a sensor was embedded in the CD drive to confirm that the game played is an actual licensed game and not a bootleg game. If the system detects a game without this red circle, a red screen will appear informing users that it is a pirated game and in turn the game will not be playable.

In later years however, particularly in the 2010's, bootleggers figured out how to bypass it by making a replica of the shiny red circle that would have the sensor confirm that it is a licensed game when not and the game would be playable on it, though this was not always reliable because of how hard it is to add to unlicensed titles.

Bootlegs should not vaguely be used as a term to refer to all unlicensed titles. Bootlegs are unlicensed games that directly steal or copy from another game, i.e., soundtrack, sprites, graphics, etc.. Unlicensed games that are purely original are not bootlegs because they are either entirely original or were published onto the system with permission from the copyright holders.

In 2012, the game Cow Tiller on the C4 and C8, as well as the DS and 3DS, was considered to be a homebrew because it's developer made those games himself, but it is still a licensed game as it was published by Revolver Media which was an authorized publisher for the system and it was published with a license from ATBW Label Networks. However, the game does use third party music, so it is technically in some ways a bootleg, but only because the songs in that game are not original. However, the songs are credited at the end of the game and in the used songs list in the settings.