Mr. Buck (Signature Studios)

Mr. Buck is a recurring character created by Signature Studios founder David Pittsman in the Signature Deer series, and the main protagonist in the series, first debuting in a 1992 ATBW Blog game in CGA graphics mode before eventually being released again in 1994 as Signature Deer, which is the original game, except that it is in color and has better graphics and music.

Mr. Buck was a heavy influence especially on Calligraphy Studios 9 years later and eventually CCTV Productions and Lancerware 26 years later. A cartoon in the 90's aired on ATBW Channel titled the same name, which would also air on CLP Network (since 1996 after ATBW's acquisition in the company) as part of a series of Saturday Morning cartoons.

He has been used as the company's mascot since 1996, though he has appeared in the company's logo since as early as 1992. After Signature Studios was acquired by ATBW Blog on June 10, 2007, Mr. Buck still remained the company's mascot and still serves as their official mascot of the company to this day.

After a failed attempt in creating a cartoon, they eventually get back to it in The Unlucky Adventures Of Mr. Buck, which would air from September 23, 2010 to October 27, 2012, and would be animated in the style of Brandy & Mr. Whiskers from 2004 to 2006 on Disney Channel. This series in turn also failed as well, and no new TV shows based on the franchise have ever been conceived since.

There have also been a few movies over the years including Signature Deer in 1995, Signature Deer 2 in 1997, Signature Deer 3 in 1998, and Signature Deer 4 in 1999.

History
The character design was originally conceived as far back as at least 1991, one year before the studio was founded. His final design was made in 1992 after phasing five previous ones a year earlier. After his final design was approved, the team started developing the game that same period in 1992.

After the release of the game, it would eventually be re-done right afterwards to make another version of the game and to make it in 64 bit format, with more instruments and a color palette of 512 colors instead of 4 like in the original 1992 release of the same game, which were white, cyan, pink, and black for outside colors, and yellow, green, red, and black for underground levels. The CGA graphics were phased out for the new game and the team behind the game developed a new processor to allow the colors to render in better color format, rather than refined graphics as what its rival Merrill Studios was using for their games. The game was released on April 20, 1994.

Afterwards, a new sequal was eventually released on April 23, 1995, which would be Signature Deer 2: Cotton Catastrophe. This game, aside from being the first game to have Mr. Buck's ally Mr. Cotton (Signature Deer), it was also the first game released to use a 1024 color palette instead of the 256 color palette used by Merrill Studios and other rivals at the time. It also featured more realistic instruments for background music as opposed to other popular games by rivals.

On April 24, 1996, Signature Deer 3: Drachen's Fire was released, again using the same 1024 color palette from its predecessor as well as using more realistic instruments, unlike other games on ATBW Blog in the 1990's released by rivals. At this point, many companies switched to a 512 color palette of their own, while Signature Deer remained above its rivals.

On May 23, 1996, Signature Deer World was released. This game used a 3D lookaround map again using the 1024 color palette from the previous games as well as more realistic instruments and sounds than other popular gaming franchises from rival studios.

On April 25, 1997, Signature Deer 4: The Cold Winter Crisis was released, also using a 1024 color palette and realistic instruments. It is also the titleholder of being the first ATBW Blog game ever released to be released in stereo sound format, which would eventually phase out mono format for games.

After competing with rivals including Merrill Studios, Rose Gold Studios, Wedgehead Studios, and Elephant Studios, the company had to face off new rivals, Pagoda Studios and Watercolor Studios, which began to storm off on Signature Studios, which as a result, released a new game on October 21, 1999 in attempt to retaliate against its rivals, which would debut Artie's first appearance, which would eventually debut in Calligraphy Studios in 2001 after its creator Danny Anguilla was denied to release another game again as the company at the time felt that a sequel would fail as a result, so Danny took the rights to Artie to his own studio in 2001, and would become the company's biggest rival in the 2000's.